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Very cool and ambitious concept. I do think you could do more with this and I enjoyed the idea, but unfortunately, I think the ambition hurt the completion of the product within the jam time constraint, as I ran into some issues.

I had trouble figuring out what I was supposed to do. I never survived long enough for the cameras to get "infected," so I just tried running from the monsters. I didn't really understand the advantage of using the camera view, because I could see the monsters plain as day, so I ended up getting myself killed when I switched to that view.

The web version also had difficulty running on my machine. The framerate was very low.

I will say, though, the graphics are shockingly detailed for the time you had to create them. I'm confident you would have made this a lot more compelling with a little extra time. No fault for you getting something up under the time constraint. Well done.

Thanks for taking the time playing it and writing this comment. I hadn't a lot of time to work on my game the week of the jam and that's why there is no real goal and the cameras aren't that useful. I know it isn't really finished but I will try to continue it later.

I also wanted to upload  windows and mac builds but I wasn't at home that weekend so I had a bad internet connection and laptop and it already took a lot of time to build and upload the web version.