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I liked the art style and the premise of the game. I felt that the player controls were a bit imprecise and some of the jumps like in the second level did not give the player much leeway (died a lot trying to jump the pillar just right). Also the music resetting every time the player died was a little annoying.  I feel that the game could give more hints to the player about what is safe to touch and what the ground could be. Trial and error can be fun but it can also get tiresome real fast. Still, you did a good job.

(+1)

Thanks for your comment 🤩. The scene was supposed to reload whenever the player dies so automatically the music also. But yeah it got annoying really quick 😅. Thanks again for your comment 🤩.