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All your suggestions seems fine at face value. However, please allow me to gently refute you.

Consider the following:

  1. "Tone and feel". The tone of your ideas departs from the adventure roots of this game.
  2. Time, resources, and limited budget. Mr StriveforPower dev only has so much free time. Your ideas seem like about 4-8 months of dev time for about 5 people. Realistically, it's not going to happen.
  3. Finally, the ideas you are talking about already in place... in a different game. It's called "Free Cities." FC is a brothel, harem, and city manager game. It's very broad in scope, and also exacting in detail. The trade off for this is that FC's all text based. Anther game in early dev you could try is "Stationmaster." It's like FC, but rendered in 3d.
(+1)

Yeah this really sounds like an entire new game. I wouldn't want any dev time spent on this within the current game. This could be something like a sequel or something along those lines. Otherwise, as mentioned there are other games filling this niche.

For post-game content though, I'm thinking there just needs to be some harder dungeons, maybe ones where you can more easily come across some of the rarer races. Maybe some additional equipment or higher tier modifiers. These are things mods could add in without too much difficulty.

well, stationmaster is game with great potential, but unfotrunately it is full of bugs and especialy it have stability/graphic related problems (some objects dont show up..etc).