I don't play much RPGs (last one was mario luigi superstar saga as a kid lol), so take what I say with a grain of salt. Your level design is pretty solid. Even after skipping the (funny) dialogue I still was pushed into the right are, and it felt like I made those decisions to go there. That's the sign of great design.
I wish there was auto save because I died during the first fight and it kicked me out. Especially during the first introductory parts of the game, it should be very forgiving.
Overall I enjoyed it, great job!
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hahaah yeah I should have done a better job of actually reading the dialogue lol. So that's on me.
From what I've seen of limited playtesting on other games, a lot of people tend to skip through dialogue. So could be worth it forcing an unskippable, very noticeable "THIS GAME DOES NOT USE AUTO SAVE" popup window at some point