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(+1)

Nice Game until the 5. oder 6. level. The different door-open-ways are hard confusing because you can´t see them through the walls, which are in front of them.

Except this one detail, your game is one of the best puzzle games this Jam. Better than ours^^

Keep it going!

Thanks for checking it out, completely agree with level 5! I was hoping someone would talk about it too; I rushed the design due to time, I think it's the weakest point of the game and I'd really like to fix it up post-jam. My intention was that players would switch between their visible/invisible states while inspecting it with the looking glass, but I think that's just far too obscure to expect anyone to pick up. It also looks like a terrible mess, and the solution is easily forced.

It's funny cause I think your guys' puzzle game is actually far better hahah; I'm still looking for some time to go back and replay your last level!