Some very satisfying splat sounds, I'm not going to lie, I heard it alot! I liked the idea, it fit the theme well. The collisions on the obstacles feel like they need tightening up a bit, I feel like I had plenty of room but then got hit, but the infinite lives helped. The other thing, it would be nice to have the jump mapped to space or something, I'm not very nimble-fingered and prefer to control jump with another hand so I can focus on the tight platforming. Overall, great job!