Yes I completely agree. This honestly didn't turn out the way I wanted it to, and I think the problem arises from the fact that the music and animations are not well synced, and the music isn't very engaging (or even consistent in tempo sometimes, since it relies on the update function in Unity which can lag sometimes) so it feels like the game cheats you a bit. Huge learning experience though, so I hope to make a better rhythm game in the future. Thank you so much for your feedback though!