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This is a really interesting and unique way of tackling the theme. I never even thought that the player could be the only one that knows 'it is not real'. Very well done. It would have been nice to have different items or maybe a way to more easily influence which direction they take. It seemed like half of it was leaving it up to chance, which direction they would go. That said, it's still very well made and I'm looking forward to seeing if/where you take it from here.