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I like what this is going for. It pretty much nails the "drug induced state" feel. The mouse sensitivity was too high, though. Also, it was really easy to clip objects into walls/other objects with the click-and-drag holding. It doesn't seem like that's need for any part of the game so I'm not sure why it was a feature, honestly.

The ending was confusing. The game just kind of stopped, and I wasn't sure what the camera was supposed to be showing. I couldn't do anything to close it, either.

The narration was a nice touch.