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hey, is this game supposed to capture the mouse?  or capture mouse movement after it leaves the window?  or wrap the mouse around to the other side of the window?

not working for me in the Brave Browser.  so I'm stuck with wherever my mouse happens to be in the window when the run starts, mouse isn't captured, and cursor is visible.

D: i’ll look into it but web mouse was also having trouble on chrome too. it’s all on unity’s side so there might be nothing i can do