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Weapon variety and boss fight design are really cool, sadly the hitboxes of the player or the bullets are way too big, leading to some unexpected hits. Even though the fight's design is nicely done, they don't leave much room to use the flashlight, as the moves come out too fast for the player to switch weapon slots. All around a great idea, with a few small tweaks to hitboxes this could be really good shooter on its own

Thanks for the feedback! I also thought the flashlight isn't that useful so i just slapped a movement speed bonus when using it. Will definitly fix the hitbox.