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(+1)

It's obvious that you put serious effort into the game. I feel like the concept of objects appearing and disappearing based on your current level of fear is an original idea that could be much further elaborated in a longer game with more puzzles. So you could possible double down on this and expand it after the jam, I think there is a lot of potential in that.

Otherwise, all it needs is some more polishing, with some simple SFX to the enemies, and/or other way of indicating their current state (like did they notice you? are they chasing? etc), some lighting and post-processing could really go a long way.

Overall, nice idea, keep up the work and I hope you get above the 20 rating threshold, it's not far now!

Thank you, I really appreciate the feedback!