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This is a fun concept for a game! I liked the different types of enemies you had to hit with a specific color, and that you could use the switching to evade attacks/get trough walls. The sound design is also very fitting! I just wish you could change without having to hover the mouse. Because you also use it to rotate the player, it was very difficult for me to quickly change characters. Just using space for instance to jump to the next one would feel more natural. I also wish there were (more?) savepoints, when I died I went all the way back to the start..

Hey thanks! We knew we had that in the very beginning, a character that used 4 holograms (fake versions of themself) to switch between to defeat enemies. We really thought the mechanic felt great! The team ended up moving towards the mouse click solution because it felt more controllable. After making it Space Bar to switch, we found out the feedback of jumping between players wasn't quite what we were looking for (especially when we had to switch to a differently available hologram when one was in a wall). We settled on the mouse click to give the play more control on where they went. Thanks for the comments and rating!