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(+1)

For a first game this is great work!

Some feedback (since you seem to appreciate it).

Of course there's no time to do most things in this Jam (and what you've done is a lot!), but I think you should prioritize core mechanics. The fighting feels weird, mostly because there's no visual feedback of enemies attacking or damage being made. As I player it was hard for me to figure out understanding how / when I'm getting damage and then I don't know if I should hit and run or try different tactics / make interesting decisions.

Art and sound are good. I just think it needs more playtesting and tuning!

Good work!

(+1)

thanks for feedback man appreciate it <3