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Thanks for playing it! I tried to design it so it can be played solo as it is a jam game so there wouldn't be people online 24/7 you could play with; but it's definitely more fun with others to share the experience with. We managed to get 10-14 people on day 1 playing together. I wanted to create a game where you could mess around a little with friends, in a friendly-working together gameplay rather than competitive that's been rather popular in multiplayer trends lately