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(1 edit)

This was a fairly fun game, I really liked the concept of switching the ground between solid in liquid.

Tips(please don't feel pressured to do these as they are my personal opinion):

1) Bugs
 - You can fall through the platforms if you  hid them from the right angle
 - Im gonna guess that you are using transform.translate for your character movement because that is what I associate that bug with, consider using rb.velocity instead.

2) Level Design
 - The level designs are a bit funky and don't really bring out the most of the switching ground state concept.
 - On the last level I basically was yoloing until I dropped in the right place which really docked my enjoyment. In other words, It was hard to see where I was supposed to go in some levels which is a common issue in platformers. Consider adding arrows.
- Consider making the levels longer and harder while making some jumps only possible with the state switch(like lvl 1). Otherwise it feels like just a normal platformer or just state switching(like lvl 4 i think).

3) Movement and Key Choices
 - Maybe switch out "alt" for a more common key like "enter" or "shift".
 - There were multiple times where I was trying to enter the door but was hitting the wrong key.
 - The Jump felt just a bit low.

4) Themes
 - Just a common theme that may work well but you could consider changing metal to ice as water kinda freezes into it and it makes a bit more sense.

Other than that, I really enjoyed you're game! Hope my tips Helped! 

Give my game a try if you would like: https://kevz3742.itch.io/elemental-arena

Thanks for playing!

I didn't expect this many people to play my game. Thanks for the tips, I started implementing them!