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I love the idea, but it's kind of hard to tell that the block heights are even based on any kind of analysis of the song. Without it being obvious what's going on they just feel kind of random and disconnected from the music.

It's also really tricky to get the perspective of where the player character is landing without some kind of shadow showing where she is. The visuals are a lot of fun though!

Yeah ! i  see where you are coming from. 

The platform represent the "Bands of the song" there are 8 bands like bass, treble,... so on 

About the shadows as this game was made on a Light weight render pipeline so the platforms may not be able to have a shadow. 

Yeah ! i  see where you are coming from. 

The platform represent the "Bands of the song" there are 8 bands like bass, treble,... so on 

About the shadows as this game was made on a Light weight render pipeline so the platforms may not be able to have a shadow.