Love the graphics, remind me a little bit of fez! I managed to save 1 chicken and gather 3 coins in the end.
The fact that your power to see the true world runs out in 25 seconds and cannot be recharged (or at least; couldnt find a way) is pretty interesting. It motivates the player to remember where things are, or to very quickly toggle the true-world-vision. Cool! But it can also be frustrating when it completely ran out. Maybe replaying the game could be motivated, so the player can learn from burning 15 seconds on the first coin? That could be achieved by making a game resets really easy, e.g. recommending that the moment your time runs out the first time?
Thanks for building this game :D