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Love the perspective and design of this game. Almost commercial level indie! The look plays into the really cool mechanic of moving the camera through a gate. Reminded me of antichamber a bit. The music fit the atmosphere well. My biggest feedback would be that solving the puzzles felt more like undirected search and less like there was a clear goal to work towards. As a result, the search towards and finding the solution were not always rewarding for me personally.

One of the coolest games I saw in this jam!

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Thank you for taking your time to play the game and to write this lovely review.

Haven't heard of the Antichamber, but I will definitely be checking it out. Most of the gameplay mechanics for this game were actually inspired by the Hellblade: Senua's Sacrifice.

And yeah - I get what you mean by not feeling rewarded. I will definitely try to work on that in the next iteration! Thank you for pointing that out. :)