This is such a simple concept, but yet it's so fun to play, and the art is awesome :D although I did notice 3 bugs, this is just in case you make a post jam version, so that you can fix these bugs
1. when you die, the coins re-spawn, but you still have the same amount of coins, so essentially you can have infinite coins [I'm sure you noticed this, but didn't have the time to fix it]
2. It appears that these coins are unreachable without dying, since once I drop down, I can't go back up, and there is a lava pit the other way so I can't go back that way
3. Once you die in the lava in the cave, you re-spawn here, but the problem is that there is a blue snake there, so once you re-spawn, you die, and you re-spawn again, and it loops forever [maybe that's part of the theme :P], the only way to get out of this loop is to restart the game.
But these bugs didn't make the experience worse, I still love the game, good job on #finishingit
Viewing post in Sammy the Snake jam comments
Thanks for the feedback! As for the bugs:
1: As you predicted, I noticed this. It's a side effect of the fact that I completely reset each level when you die, and I didn't see it as a problem. I never thought of making the coins vanish once collected though. Nice idea.
2: The link to the picture isn't working, so I can't pass judgement here. If you can get it up and running however, I can take a look.
3: This bug infuriates me. Long story short, I'm too good at the game. When I playtested all of the levels, I was so good that I never died. As a result, I never thought of this bug until after the deadline, when I saw someone else playing the game. And the fix would have been so simple too! This is just another example why you should always have others playtest before you publish a final build.
Overall, this game was about as fun to make as it is to play. Thanks for the feedback!