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12 MAR 2022:


I don't know what got into me, but I got a LOT done this week!

- First off, nebula backgrounds! I played around with Embergen and found a way to make some simple but effective nebula backgrounds like the one you see above. They add a lot of much needed color to the game! You can also see a neat little animation here:


- I also finally (finally!) added the Cargo Boss and Final Boss to the game. They don't have any logic programmed in as of yet, but at least it's a start.

- Made 2 new explosion animations, also using Embergen.

- A lot of the image files were unnecessarily large, so I cropped them down using Movavi.

- One of the bombers had a faint border around the image. I was able to fix this with an online png tool.

- Made a spreadsheet that I will use to track my progress when it's ready for final testing:


- Fixed a bug that was causing the game to crash by looping endlessly.

- And many other minor adjustments and bug fixes. The game is starting to look better every day! 


Quote of the Week:

"Before you give up, think of the reason you held on so long . . . "


Thanks for reading and have a great rest of your week!

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What the heck?! This looks SICK!! That nebula effect looks so smooth! Will there be another demo before release? I want to see all of this in action!

Thanks for the praise! Yeah, that nebula animation does look good -- too bad the whole image sequence is > 3GB or I would put the whole thing in the game somehow. However, there will be some stills from that animation series, like the one you see in the screenshot.

I haven't decided if there will be another demo per se. I mentioned a few posts up that the final game will be a free, donation-only model, so you will be able to play it as soon as it comes out. I'm aiming for the end of this year . . . but I also have a lot of business trips scheduled, so we'll see what happens. All I can promise is that when I'm at home, I put in at least an hour a day, which so far has been working well.

I stopped doing the monthly demos as it was getting a little exhausting and some months didn't have much progress. Plus it frees up more time for the most important thing: finishing the game.

Thanks again for the feedback!