I dig the retro feel of this track! In terms of tone, I like the gothic elements and also how it's cool, but doesn't take itself too seriously. The different sections have nice variety, and I enjoyed the tonal shift in the final third of the piece, really giving a sense that it's the last act of a boss battle. I can definitely picture this in a certain type of game that at least partially takes place in a gothic castle filled with ghoulish enemies -- nice composition!