That’s so hard T.T
I really love the concept, but the vim movement keys are a pain when you don’t know them. I code is VsCode with vim keys, but I only use half of it (and not the movement keys).
Maybe having a cheat sheet on the side. At least I had fun with Vimtutor :p
I think a link to your game could easily be showed in the vim manual as a way to learn vim keys :D
Some remarks:
- I didn’t find out how to use scrolls :/
- marks should be visible
- I got blown out of the blue by a landmine, there is a way to avoid that?
Good job :) Really coherent design around a weird idea.