I recorded roughly my first hour of gameplay. The video is still processing, so the embed will probably break, but here's the link:
Happy to see another SOULful game coming from /agdg/. The title music is fantastic. The writing and concept are nice. People will definitely notice the Undertale influences, but sometimes that's not a bad thing marketing-wise; it makes the game easier to explain.My only thought is that maybe there should be some randomization in the Negotiations. Right now the convos seem to branch like a VN, so once you figure out the correct path for a particular creature, you can just keep spamming it whenever you encounter them. Maybe you could write a couple of different paths for each creature so that it would take longer before the player memorizes all of them (and by that point they're be through the area anyway).