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(+1)

I recorded roughly my first hour of gameplay. The video is still processing, so the embed will probably break, but here's the link:

Happy to see another SOULful game coming from /agdg/. The title music is fantastic. The writing and concept are nice. People will definitely notice the Undertale influences, but sometimes that's not a bad thing marketing-wise; it makes the game easier to explain.

My only thought is that maybe there should be some randomization in the Negotiations. Right now the convos seem to branch like a VN, so once you figure out the correct path for a particular creature, you can just keep spamming it whenever you encounter them. Maybe you could write a couple of different paths for each creature so that it would take longer before the player memorizes all of them (and by that point they're be through the area anyway).

(+1)

Once I got the basic groundwork done for every monster, I'm probably gonna go back and add to them. Right now I'm focused on finishing the main story.

Glad you liked the game!