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(1 edit) (+1)

Only played a little bit of 0.2.5 so far, before realizing I installed the wrong version as I got this in the lewd bundle a few months back. I have a few points of feedback for 0.2.5:

  • Text fade-in for exposition and memory crystals is in dire need of optimization. The game runs at about 5 fps when text is fading in, so hitting X to skip the animation is mandatory if I don't want to wait a whole minute for one page of text.
  • Esc both pauses the game and toggles fullscreen. There doesn't seem to be a way to get back to the main menu without closing and reopening the game.
  • The tags specify turn-based combat, but from what I can tell, that's not actually a thing here. There are no "turns"; the combat is real-time. Both the enemy and the player can attack at any time.
  • The lewd scene in the first area is actually available in 0.2.5 - the red crystal in front of the cave stays, but the hitbox doesn't. The player can just walk in and view the scene.
  • For what it's worth, I feel like players should get that first lewd scene as a freebie. A preview, if you will. A taste. Before I remembered I got this through the Christmas lewd bundle and had installed the wrong version, I had basically no idea how good the lewds would actually be, and was pretty negative on the idea of paying $10, as the combat hasn't seemed at all compelling to me so far (it's much too slow-paced, and the enemies don't seem to telegraph their attacks at all).
  • Regarding the tentacle throat-fuck in that cave memory, due to the silhouette of the tentacle seeming the same size as the tentacle and being very well-defined, it looks more like the tentacle is penetrating her tongue and jaw and pushing under the skin of her neck; it's kind of unsettling. Hopefully this can get another pass at some point to make the bulge thicker and less well-defined, so it actually looks like her neck is bulging from something going down her throat. Something to pass on to the animators.