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As someone bad at using bow mechanics I had a bit of trouble with this one - I like the concept but wasn't very good at judging distance based on bow strength.

The speed of the game felt a little off, too - if there wasn't a timer it would have been a relaxing pace, but I think things moved a little slow for the timer to feel like a fair gameplay addition. Given the lack of music and slow movement maybe it would be a more enjoyable experience without a timer? Really lean into the chill vibe you've already got going on a little