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It took me a while to figure out what counted as a turn.
If i understood correctly you can first activate any remaining abilities and then either reroll or move.

The camera movement is a little annoying.
(Maybe a view of the entire room would have worked better.)
The enemy ai is very basic. There is little variety and this game kind of lacks an objective for the player.

BUT:
All of this criticism is superficial and can probably easily be changed with more development time as the core mechanics seem to work well. (room generation, combat, progression)

The main mechanic of rolling a dice to get abilities is cool and may be a nice alternative to some deck building card games which solves the problem of running out of cards in infinite worlds.

Overall it's pretty impressive for your first project! Congrats on finishing!