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Hey Geta this is an amazing concept. Seeing beyond the close range attack problem (lack of juice basically), this game has a great potential really. It is a combination of the crippled limbs system in fallout and the breakable weapon feature in zelda. Fallout has a massive problem with the crippled limbs system because they were going for an immersive and realistic feel and picking up loot to fix a broken leg/arm doesn't sound so logical. However it works great here and even adds a bit quirkiness/humor to the game. I am super excited to watch Tim playing your game on the stream, very well done!!

Deleted 3 years ago