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(+1)

Really fun! The only thing I would change is the movement. The guy's a bit floaty and the acceleration is too slow, but that's just a preference of mine. Good work!

I’m right there with you on the movement / controls. Early in the project made the bad decision to do all the movement within unity physics engine. Made some changes at the last minute to try to tighten them up but by then I couldn’t change toooo much without re-laying out the level.

Definitely a lesson learned for next time @_@