Procedurally generated mini-golf? Sign me up!
I really like your game. The music, the vibes, and that intro is just so endearing. This feels like a game that you can go to after a stressful day and just kind of chill out. Kind of like mini-golf.
I did run into a couple issues:
1. It seems like sometimes the powerup selection persists into the next level. I couldn't exactly reproduce it, but I would start a new hole with no powerup selected, but then the ball would behave like that powerup and it would count as spent.
2. Sometimes clicking the 'Hit' button would change the aim direction. Again, I can't `exactly` reproduce it, but it seems like the hit button is behaving like the ball in that case, and I can drag the mouse around the button to aim if I click and hold
Hole 9 is super intimidating. You don't think of mini golf as having a final boss, but there it is in all its glory. I think maybe if I luck out and find two bombs I can cheese it by going out of bounds. I'm not sure if you're supposed to be able to do that, but that's the best plan I've got lol