Bug Report:
During the talk with Siruud on first return home from the office. In regards to his comment about mutual murder not possible, if the "And how do we know that, mmh?" is chosen, and then one of the side menus is opened (e.g. saves, but no saves were loaded), and then clicked the button return to the game, the content of the text will change to something corresponding to if the third option about not knowing that the PC can't kill Siruud was chosen instead. Also the next choice after that, if Siruud offers to let the PC try to kill him, and "Are you insane?" is chosen instead of taking him up on it, then the transition at the end "But that doesn't solve our problems" (don't remember exact wording) is clicked on, the following passage always leads to "I knew you couldn't", as if the PC had actually tried to kill him (even though such an option was never chosen or described).
Hope that's not too confusing to read. Best I can do to be extra clear on what option I was talking about. It's late and I've been up all night.
Will follow up on more feedback when I can. The game hasn't appeared to have been updated in a year. Would love to read a complete project. Please finish it.