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I just started a new game and fiddled with the difficulty of my first enemy on the quest where I need to defeat 0-1 two times. However, now all enemies have permanent Heavy Stance so I cant harm them, and I cant disable that from the difficulty menus because its locked to Adventurer Level 2, buts locked as enabled. 

Did I miss something or is this a bug? The Heavy isnt going away after 1 turn like its supposed to, so theyre just permanently invincible.

(+2)

Sounds like a huge bug you found there, yet I’m pretty sure it has been solved in the upcoming build.

As far as I remember starting a new game should solve the issue on the older builds.

Have you used a save file by any chance? I’m still trying to find out what was the real cause of the problem, if you have more info it would be greatly appreciated

In my first gameplay that happens as well. Using the 0.2.1 version.

BTW have u thought on moving to another language the game, instead of RPG Maker? C#, Python or even a partial C++ implementation? Or using another tool like Unity?

Thanks for all the thinks you have achieve so far!

In the newest build I have tried to refresh the Difficulties in case they are selected and deselect them. A public build will come soon, please stay tuned and try on that one too!

Yes, I have thought about moving to another engine like Unity, that would make my work much easier and everything would run much smoother, but unfortunately I do not have the resources to make this thing happen yet.