Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks for playing! In my personal speedruns of the game I also used that "feature" to propel myself foward faster, maybe the number of hits to respawn the player should have been lowered. The flying enemy was either too powerful or too weak so I went with the latter since I was a little crunched for time but more balancing would definitely happen if an update was to come out. Glad it was a good experience!