The door animations look fantastic, and I’m loving the daily updates again.
If I could offer one piece of feedback on what I’ve seen in Modern Exteriors so far, it is that the ground patterns feel too repetitious when used across a large area. For example, the cobblestone tiles in these screenshots add a lot of visual noise that makes it hard to distinguish characters or smaller items on the ground. It would be awesome to see a couple of ground tile options that are less noisy so that the storytelling sprites get more of the attention.