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(1 edit)

Thanks for playing and thank you for your feedback!

When you say clunky what could I improve? I have seen that you can get stuck on edges some times (due to the frictionless collider) but would love to hear more and how I could improve it :)

(+1)

The jump is a little tricky to measure distance sometimes, the character falls to fast

OK got it - Thanks for letting me know!