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(+1)

The concept is quite neat, and it integrates the alchemy theme almost like no other game in this jam! Using potions to change different materials around the game is an interesting idea, but it is stained by some other aspects of the game:

  • The game's too floaty and the player slides when changing directions. Just adjusting the gravity and the acceleration of the player would make the game 10 times more enjoyable.
  • An indicator to which material are you looking at would make it way better. Not something like adding a sign that says "COPPER", but maybe a different texture for each material. The colors are sometimes too similar to diferentiate between them.

Keep up the good work, this idea has potential to make a great game! 🤗