Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

BoneVolt already pointed out some of my concerns such as the huge download size. Here are my 2 cents:

  • It's a decent implementation of a first person action RPG, I managed to defeat 4 of the big six before game breaking bugs prevented me from continuing (see next point)
  • When I died from some quests, I wasn't able to continue because of mysterious health drain even when I'm in town and attempt to approach in the direction of the quest. The spider quest was one of the quests I couldn't complete because of this draining bug
  • When the game starts you are always falling to the ground. May be good to hide that with a starting screen, or just position the character controller properly on the ground at the start
  • The status panel is a dangerous place to put a quit button, especially without confirmation or save game feature
  • I like the fact that there's always an audio warning when you get near to monsters, because it can be quite difficult to visually pick up the enemies from the background, given the vegetation, lack of color contrast, and busy detail of the overall graphics
  • There's only one ominous music throughout, so it's difficult to feel a difference in tension between calm exploration and intense combat
  • Flying enemies bug (see screenshot, next to the tree; he actually flew from over the hilltop and was already coming down when I did the printscreen). This was after I aggroed the enemy, got killed, respawed in town and went back to complete the quest