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I enjoyed playing this one quite a bit! The additional  mechanics that happen really force you to mix up how you play.

Some things I noticed though is that the "no shooting for you" and "hitting enemies loses points " feel to be about the same thing because both you are not shooting and just trying to dodge.

The other thing is that the "getting hit gives you points" is by far the main source of points so it kind of makes it feel like killing enemies isn't the main goal.

Overall I think its one of the better games I have seen in this Jam so good job!

yeah i see what you mean about the losing points and no firing. although you might be willing to lose points to get rid of some enemies to prevent the screen from getting to flooded with enemy fire.  I kinda just rushed making up the effects really quick so didn't really think how to make them feel unique from each other thanks for the feed back.