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Was a good time from the dive all the way down until the attack, would've been nice to have had something (pseudo spoiler) like a small tendril lead you to the big thing rather than meandering through the darkness for a few minutes kinda killed the pacing until I actually saw the big thing and how to actually get into big thing, but aside from that this was a lovely experience and I hope to see more someday

Thank you for the feedback, yeah thinking back I'd have made a lot of things different but it still was a nice experience making a game for a gamejam. Learning by Doing. A lot more projects are already on their way:).