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I liked the intro. It seems like the levels are not generated but appear in random order. Some levels started you immediately next to the enemy leading to the loss of one or more health before you do anything. I got to what seemed like a boss fight and got stuck on a glowing thing near the top of the level. Instructions didn't mention a double jump. The "anchoring" ability is neat and fits the character but is not expected and stumbled on. It doesn't explain that you need to kill all the enemies and I don't really understand storywise why I need to do that. I don't really find the game to be very roguelike. It seems more like a standard platformer.

I hope this doesn't come off as too critic of your game. Just offering some thoughts on how my play of the game.

Thank you very much for the time you took, I read everything with great attention and will remember the advices when making a new jam.

The levels are chosen from a pool but there are only 3 differents in the pool atm. 

Most of the problems I feel could have been solved with more time, but that’s the difficulty of the jam everyone has to face.

Again thank you for your time