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I'm considering a few alternatives:

  • Heal ALL allies on interaction, but remove the pickup orb because it'd be pointless
  • Interaction gives a stackable buff that slightly increases regen for a minute (also doesn't spawn a healing orb)
  • Every stage has 10 guaranteed Snack Containers scattered across the level that heal for 100% of your HP

Options 2 and 3 seem pretty good. But how would 3 stack?

3 would probably add more containers. But, honestly, I think I'll do the second one since the 3rd is both hell to make (basically requires me to make an entirely new interactable with model, animations & stuff) and feels too complicated for a white-tier item.