It’s a good game with a decent graphics and story. I beat Dedeal. The magical girl concepts are there, which is great. I had fun with the card mechanics but even for a casual card game, I think it’s still too simplistic and there’s not much strategy involved for battles that could last many turns. It feels like autopilot mode at times, there’s not much for me to think about: buff up defense, hit hit hit, CP, hit, hit. There is a minor issue where once a card is selected, I can’t seem to change my mind because there’s only two choices: play or discard. If I have enough CP, there’s no way for me to go back a step, but if I don’t have enough CP, I can essentially cancel it - therefore, there should be a third option to cancel. Maybe there’s an option to cancel and I’m too stupid to find it, but if there is then it’s not very obvious I think.
This is a very minor issue but for the dialogue, I would appreciate it if the character names are color-coded so that it’s easier to recognize them in a glance because there’s no positioning or anything to indicate which character is talking, so I have to always re-read the names to see who’s talking.
Overall, I think it’s a decently good game that has all aspects covered. I liked reading the story and I had some fun. Perhaps if the card game mechanics are refined and improved, this could be a game I would look forward to play again in the future. Keep it up!