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(1 edit) (+3)

This was a very nice game, congrats ! I completed it.

I liked the music and overall tone a lot.

Unfortunately gameplay mechanics were a flop for me. Combining hints is a great idea but I found it way too hard to find anything. I'm really bad at deduction games though, so it may just be me.

Then I activated the cheats, and it broke the game, with a lot of combination found in the wrong order. 

It's too bad because I can tell the writing was good, so I enjoyed the start (when I played without cheats) more than the rest.

I think it would have benefited from a better hint system. Still it's very impressive what you've done in a week !


Submitted
https://itch.io/jam/godot-wild-jam-43/rate/1449312

(+2)

Thank you so much for playing! I'm glad you got to enjoy it.

I can't agree enough that the mechanics did end up being very unsatisfying, which is unfortunate. But in a Jam you live in you learn :)

I have since been able to observe playtests since releasing the game doing 1-on-1 moderation and I've discovered that combinations that make sense don't go anywhere and combinations that are tenuous at best reveal crucial information. So it is not just you who struggled.

Thank you for letting us know that cheat mode broke the game D: I will work on getting a patch in ASAP (if the Jam allows it).

Nevertheless, I'm glad you enjoyed what you were able to, and thank you so much for the valuable feedback!