Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Test run of hybrid strategy (two orc fighters,  remaining NPCs   mostly prostitutes)    is complete.

In game time is Night of W: 2 D:6.  

Gold counter reads "14k". I have 10k worth of just cotton and     assorted armors/weapons/etc. worth a few thousand more.

Mansion has 20 rooms, first Master's Bedroom Upgrade, and Forge I completed.  Upgrade schedule has   Tailor  I, Forge II and Farming: Silk in progress.

Guild Points earned so far:    Fighters  580,   Workers  496, Servants 688, Mages 420.

#1 prostitute is Daisy with a job rating of 272.7.  Two other workers have a prostitution rating of just over 100. Total combined prostitute rating is  930.5. I  kind of lost track of how much they earn per turn because the gold counter is now reporting my gold to the nearest thousand.

I think I  did okay.

If it works out how you wrote it then yes thats good. Its definitely more than the prostitute strat I use, at least in the beginning stages. Less gold than the steel strat though, but seems to keep up with it in upgrades and beat it out in guild points. I suppose the main differences are that I never take recruitable NPCs like daisy, and I don't skip the debt.  I'm guessing you swapped the guild quests over to medium or hard for week 2? Otherwise those points are too high.

Yes, I took a gamble on Medium tasks for week 2 and they paid off.

Can't say I'm familiar with the "steel strategy" though the name strongly implies that it requires getting Forge I up and running ASAP.

I've refined the double orc strategy further--it's better to start both as Archer and   pick up Fighter later.  

Archer makes the starting fights MUCH smoother. 

I'm going out on a limb and calling Double Orc Archer as the strongest starting setup in the game.  They can take down a Bandit Fort as early as W: 1, D: 3.