Nice ASCII art, but not a ton other than just general space-ness I found with the theme. I feel like you shouldn't have tried to cram a point-buy ability subsystem in there; it really feels like that could have better been left to "GM, go figure out what the players can do" and spend some time really developing a setting. I'm not sure if it was the word count or something else, but some spots were difficult to parse.
Viewing post in Sunless Travelers jam comments
Thanks for the feedback! My goal was not to create an expansive setting but rather to create a solid and easy to follow rule set that would facilitate role-play. The word count did make me have to shorten or combine sentences which made reading a bit more difficult. Conjunctions add up fast! If people wanted, I could probably make it clearer in 300 to 500 words. A mini rpg perhaps?