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(3 edits) (+5)

This is really fun! I just tried out a bunch of different games, and this is the first one I came back to afterwards because I didn’t feel done with it yet. I like how the different kinds of limited information balance each other out, and all the cute icons. I’m a big fan of minesweeper-but-you’re-on-the-ground type games and there aren’t enough of them!

A couple of wishlist items, in case you’re looking to keep working on this:

I wish there was more variety and sense of progress between levels. Different sizes, shapes, or mine counts would be great, but just visual themes would go a long way. Relatedly, would be fun to find things in the open grassy areas sometimes, whether that was functional or just flavor. If I’m going to have to walk around, I want that to matter, y’know?

A bunch of flag things: I wish I could flag squares without the mouse, although I’m not sure how that would work. As other people have said, it would be nice to be able to flag free spaces. I like that the flagged squares are consistently different colors (I’m using the ? flag to mark free spaces) but I wish the unflagged squares were a third color, so those categories were all distinct from each other.

Oh, and the blinking sprite is kind of annoying, but I do see the problem it’s solving and don’t have a better idea. (Maybe a little thought bubble from the sprite with the number it’s standing on?)

Last and least: a confirmation button for going downstairs would be nice. It’s startling to step onto a new board when I haven’t even seen the stairs yet.

(+1)

Thanks for the feedback!