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(1 edit)

I won!

I won! It is addictive :p

I settled on having lots of life gain and precise weakness cycles. Then, I tried to always have 3 colors in potions.

But I feel that with the wrong start, the game can’t be beaten (only minuses, or one color doesn’t have minuses). I rerolled quite some times.

(and I cheated a bit: when you pick a + or -, if you quit the level faster than the animation, the modification is not taken into account, it helped to avoid unwanted minuses).

Awesome work! On Pico-8, I am impressed.

Wow, you're the first I'm aware of to beat it, congratulations! I was not aware of that bug, that is a clever way to use it to your advantage as well. You are right that there are some starting positions + series of unfortunate events that may kill the player through no fault of their own. I ran out of time to balance the build generation + random enemy placement to avoid impossible situations, so I simply left it completely random. I have plans for how these issues could be fixed in a future version of the game. Thanks for playing!