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A really interesting aesthetic! Very well put together and I am quite interested in how you came up with it! It felt like a pleasant Don't Starve with far softer edges.

The gameplay was pretty good. Clever how you only have one limiting factor, really, being the amount of seeds you have/can generate. A clever design loop. I think it would have been good to limit the world space and maybe made it so you couldn't farm absolutely everywhere, as a more directed setup is definitely my preference for an incremental game. But with that said, that is just personal preference.

Nicely executed, especially since there were some first timers on the team! Great work, everyone