Deleted 2 years ago
Viewing post in RhythmShoot 2.0 jam comments
Thanks for playing FigyTuna! I had a webGL version but it has performance issue so unfortunately that is off for now.
Regarding your suggestion, it is the solution in the game, pulling time from the music to trigger the beat animation and all. May I ask how long did it take to get the animation significantly delayed that you miss even when pressing on beat?