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Hey man, nice one! I have to echo the others who pointed out that the rhythm of the Spacebar presses doesn't quite seem to match up to the music. I ended up muting the game after awhile to better focus on the pulsing circle. In fact, my eyes were on that little circle in the corner the entire time, which makes me wonder if it wouldn't be better to have that effect happening on the player themselves?

Before I muted it, my main incentive to keep playing was that I hoped the music would burst into some orchestral madness,  maybe with some big bassy drop as you suddenly get swarmed and your burst radius rate increases. If it does develop to that level, I never got far enough, maybe around 300 pts?

I noticed that the controls on the Unity popup mentioned that mouse presses should fire, but pressing the mouse didn't do anything for me. Also, after I died and reset, the white circles that give the powerups appeared only very faintly, almost invisible, which meant that I had to manually reset the game via Alt-F4 after dying.

Overall though, I enjoyed it! I hope this is not a discouraging level of criticism. I only offer it because I think with some polish this game has potential. I'd like to play the next build if you improve upon it after the jam!

Hey Landyard. Thank you for the feedback. I don't think that your eyes should be looking at the circle at the bottom left all the time because it's not the intended gameplay, but putting it on the avatar itself as you suggested is a great idea. Regarding the development on the music, I agree there should be more to it after the drum and snare, I wasn't able to find something that matches with the rest of the track so it stops after the snare sound. "Unity popup mentioned that mouse presses should fire" the game does not have mouse control, may I have more info of where that popup is from? Also, hear you on the alt-f4 thingy, should have let players quit with ESC or something, but the powerups appearing faintly is very strange and shouldn't happen, I need to look more into that.

That is not at all discouraging, I only feel bad because I rush out a game that has so many flaws and no gameplay. But the feedback I get here is incredible, everyone is super constructive. Again, thanks you very much for the feedback, I really appreciate it!!